
Fronte Planetario
Real-time strategy on a living 3D planet, with cities, traffic, aircraft, weather and environmental destruction. Built in Three.js, with a four-mission campaign.
- Three.js
- WebGL2
- JavaScript
Published games, prototypes and experiments developed by GamesForPlay. Every project shows its current status.

Real-time strategy on a living 3D planet, with cities, traffic, aircraft, weather and environmental destruction. Built in Three.js, with a four-mission campaign.

A playable pop-up book: five chapters from the first volume of Cronache dell’Eden Infranto. Its mechanics translate choices from the novel into actions.

A playable narrative action prototype with relationships, tracking, dodging, parrying and a guardian pact. The ending depends on the methods you use.

3D draughts with pandas, adaptive AI and local multiplayer. Optimised for mid-range Android phones and playable offline.

The first game taken from idea to publication: offline draughts with minimax artificial intelligence.