INDEPENDENT EDITORIAL / GAMES AND CULTUREENGLISH EDITION

The games. The ideas. The people.

News to understand, experiences to discuss, worlds to build.

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GFP LAB / DOSSIER

A developing case study of how a major game reaches release, viewed through production, technology, QA, user experience and game design.

GFP LAB /

Inside the work behind games

All analyses →
GFP LAB / DOSSIER

Final Fantasy VII Revelation Lab

From 1997 to 2027: three decades of production, technology, narrative and combat design viewed through the same fictional world.

18 September 2026 · 1 MIN
GFP LAB / DOSSIER

GTA VI Launch Lab

A developing case study of how a major game reaches release, viewed through production, technology, QA, user experience and game design.

18 September 2026 · 1 MIN
PLAY /

Games and prototypes to play

Explore the Originals developed by GamesForPlay.

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CREATE /

From an idea to your first game

Practical books and paths for development and production.

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